FULL PORTFOLIO: https://www.behance.net/Eugene_Popov
Hello!
My name is Eugene Popov (Евгений Попов) and I am a Compositing Artist / Motion Graphics Designer / 3D Artist.
A self educated professional, I can perform a full cycle of work, starting from motion graphics and modeling based on a concept or drawing, ending with compositing the material I rendered.
Key Competencies in Post Production:
- Modeling, texturing and multi-pass rendering of advertising products and scene elements.
- 3D camera tracking / Planar tracking of complex scenes, Motion tracking and Matchmoving.
- Creation of VFX and Compositing of multi-pass renders with rough footages.
- Basic particles and liquid simulations in Houdini.
- Creation of 2D and 3D Motion Graphics.
- Complex Keying.
- Rotoscoping of people in difficult shots with motion blur.
Key Competencies in GameDev:
- Mid poly and low poly modeling of game props, vehicles, environment elements based on references and sketches.
- Retopology of high poly models and UV layout.
- Texturing of mid poly and low poly realistic/stylized models in Substance Painter, Quixel Mixer and Adobe Photoshop.