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Michael De Vera

3D Modeler

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Intro
Toronto, Canada
Studied Advertising & Public Relations at Polytechnic University of the Philippines
Joined October 22, 2020

Skills

About
A highly committed and dependable artist with 12 years experience in the field of 3D Animation & Film Industry. A team player and can work well in a diverse environment.
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Experience
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MPC (formerly Mr.X Toronto)
Oct 2021 – Mar 2023
Toronto ON. Canada
Assets Artist
- Responsible for Modeling, Texturing & look dev of character props and environment assets for feature Films & TV series. - Process 3D Scan models for layout ingestion into the show pipeline. Projects completed: Film: Guillermo Del Toro’s Pinocchio (2022) TV Series: Netflix Wednesday (2022) & Paramount+ Halo (2022)
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Toei Animation Philippines Inc
Feb 2008 – Jan 2019
Libis Quezon City, Philippines
3D Background Checker/Team Leader, 3D Modeler, Tracking Artist, Texture Artist, Matte Painter
Film: [2019] Dragon Ball Super Broly [2018] Sakura Guardians Of The North [2017] Ertugrul 1890 [2016] The Old Capital (Koto) [2014] Saint Seiya: Legend Of The Sanctuary [2013] Dragon Ball Z: Battle of Gods [2011] One Piece: Straw Hat Chase [2009] Yatterman TV Series: (2019) Saint Seiya: Knights of the Zodiac Netflix (2015–2016) Kamen Rider Ghost (2013-2014) Kamen Rider Drive (2011–2012) Kamen Rider Fourze (2009–2010) Kamen Rider W (2009) Kamen Rider Decade (2014) Marvel Disk Wars: The Avengers (Disney XD) (2014) Majin Bone (2018–2019) Hugtto! PreCure (2017–2018) Kirakira PreCure a la Mode (2016–2017) Witchy Precure! (2015–2016) Go! Princess PreCure (2014–2015) Happiness Charge PreCure! (2013–2014) DokiDoki! PreCure (2012–2013) Smile PreCure! (2011–2012) Suite PreCure (2010–2011) Heart Catch PreCure! (2009–2010) Fresh Pretty Cure! (2008-2009) RobodZ (Toon Disney) Responsibilities: -Ensure all models/assets created (shape, color and shading) conform with quality standard -Work closely with 3D Art Director to ensure consistency between the concept and final 3D assets to maintain cohesive look and feel throughout the anime series -Schedule artist availability and match their skill sets according to required 3D assets -Assist in training new team members -Create and manage 3D assets (character props) and environment -Collaborate with artists to execute projects on time and achieve the best results -Create textures and UV maps -Prepare camera tracking for post-production works -Data/file management, asset naming conventions and other technical constraints
Education
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Polytechnic University of the Philippines
Dec 1995 – Dec 2000
Advertising & Public Relations