https://www.yunniwu.com/
Yunni Wu is an outgoing person and she is really into art. She started to draw when she was 5 years old and she was studying in fine art when she was in high school.
She graduated from the Academy of Art University in San Francisco, 3d modeling emphasis. She not only had experience in animation but also in-game industry.
She is capable of both organic and hard surface modeling. Also, she has experienced in UV, 3D texture painting, rigging, and lighting. Yunni is adept in Maya, ZBrush, Mudbox, Mari, and Marvelous Designer.
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Experience
Non profit Organization
May 2020 – Present
San Francisco
3D Artist
• Collab with worldwide 3D artists, making the online game of the land
of OOO on vrchat. Take the role of making 3D models, UV unwrapping,
and textures for the game.
• Communicate with other 3D artists via email, and able to take feedback to
improve the work to meet the requirements.
• Take the lead on inspecting and inspiring other artists on the style and
details improvement.
3D Modeling Studio
Aug 2019 – May 2020
San Francisco
3D Artist
• Modeled characters and hard surface models from concept art
– Cyborg, Red Queen, Spirited Away Bathhouse.
• Working with concept artists, capable of making 2D drawings into a 3D model with high similarity. Responsible for creating 3D Models, UV, texturing, lighting, and rendering.
• Understand the entire pipeline of the 3D industry and able to work from end to end. Comfortable to shift from program to program, and learning new software quickly.
StudioX
Jun 2018 – Aug 2019
San Francisco
3D Modeler
• Modeled props on “Steve’s Catch” and “Project Sanity”
Ability to work on both realistic and cartoony style model,
and UV'd models.
• Communicated with the producer with the concept and model requirement to ensure the final result. Worked on the most important shot of animation short with other talented artists,
and the result is winning the runner-up for the best 3D animated movie of Academy of Art University 2020 Spring show award and got a credit on IMDB.
• Ability to finish the task on time, and work with the client on the project on every daily meeting. Having different cognition with the client, but able to convince the client with more ideal knowledge.